Showing posts with label HALO. Show all posts
Showing posts with label HALO. Show all posts

Monday, November 5, 2007

Super Sunday: Stories, Scenes, Sergeant

This past week was horrifically stressful: projects piled up, meals passed unnoticed and sleep drifted by as a figment of my imagination. But then the weekend came. The Weekend of the Miracles.

Swallowing Stories
I drafted out the last half of my novel and got two or three scenes written before I was overwhelmed with loads of tired on Friday night. Saturday, I brainstormed about the other books in the series (a rare and pleasant vice I entertain briefly every few months or so). Every single time I think about what comes next in the story, I sort of want to dance around and tell every single person on earth that they have no idea how much more awesome I can pack into a plot. But I don't. I hold it in. I sit on it. I swallow it whole and it holds through the next three months until I need to think about it again.

At the Writing Center I am helping a wonderful woman work on her novel. We get along fabulously, with her novel progressing with each week. But she told me something on Friday that has bothered me all weekend. She said her family pushes her to finish the book, to hurry.

My response? I told her to make some space, to gently distance her family from her project, so that she might write in peace. Writers should be able to swallow their stories, to accumulate ideas as long as is necessary, until they are ready to write. Not before. You can't rush these things.

Come Back With Your Shield Or On It.
This Saturday, I gained the rank of Spartan Sergeant for HALO 3. I was pleased. We celebrated accordingly (wink) and decided to name our clan Holt Otter. We knew we shouldn't take our name seriously, because while we aren't lousy by any means, we don't really see ourselves as a badass clan. We're friendly. We like to play, to watch out for our own and to work as a team. Otters fit the bill. The other benefit of being Clan Otter is that as we go out in teams of 2-8, we can adjust our name according to team size: Otter Squad/Platoon/ Battalion /Legion.

You can see few of us below, each member photoshopped in from various snapshots. We're a pretty well-rounded team: snipers, shotgunners, along with lite and heavy assault-explosives guys. We may not always crush our opposition, but I always thoroughly enjoy myself. A few of us didn't get into the picture, but I'll try to get a full team roster up in the next few weeks.
From the Rock
V and I went into the Rock on Saturday to the river market. Photos are due from my last trip down there, so Wednesday will be a photo post. Hope you look forward to it! And thanks so much for your suggestions for our clan name, BTW!


So say we all.
Bri

Thursday, November 1, 2007

The Good, the Nameless and the Faceless

This past Tuesday, I turned 22. I actually forgot about it until Sunday night and then suddenly remembered. Bear bought a cake on Tuesday night and we're still munching on it as the week goes on. This weekend the plan is to write, have a HALO 3 LAN party, (maybe) get some homework done and sleep. Also, Vespacian carved Master Chief's face and my HALO 3 insignia into a pumpkin for Halloween. It's absolutely adorable. Pictures will ensue.

The Good, The Faceless and The Nameless
I have various reasons for adoring the faceless, nameless hero.

When a hero is faceless or nameless he is more emotionally accessible to the audience. We love him because he are unknown to us. We fill in the gaps of his past, his childhood, his psyche. Most of the time, we add our own experiences in those gaps and envision a hero more and more like us - maybe to the point of actually being us.

We love him because he is cool and collected. Eastwood's Man with No Name endures as a pop culture icons precisely because of his detachment and his grace in times of crisis. The Master Chief from HALO and Samus Aran from Metroid also share this characteristic. Neither are overly emotional or talkative.

We love them because, at the end of the world, when the lead starts to fly, they stay low and frosty.

Update on Research
As I have previously mentioned, I'm conducting a research project to see if someone could accurately judge a player's gender in the anonymity of HALO 3. I'm focusing on game play, appearance, choice of weapons, player profiles and stats. So far, the only area I'm getting any sort of determining factor is in team vs. solo play.

Apparently, most females enjoy tactical, strategic object-based games, instead of random slayer matches. I'm gathering film and photos for this project and will probably post them here as I go.

I think a "Nameless-Faceless" hero story is due.

So say we all.
Bri

Monday, October 22, 2007

Mr. Haha, Sledge Hammers and Sexy XBox

The XBox
This past weekend, I finally purchased my first gaming console. The XBox 360 has since become a way for me to save the universe, race million dollar cars and tend a garden of pinatas. Here, we have a display of way-too-much-sexy in one place. Btw, check out the gamertag on the left! I added it...and I think it looks sexy too. Gamertag, 360 controller and The Spirit. Say amen. Amen.

The Wall and the Sledge Hammer

On Caldwell Street, there was a Wall. Those of us at the dorm never understood the purpose of this Wall. It was too short to keep people out, but too tall to be anything else but a Wall. It was hideous. While it was tall enough to keep out neighborhood animals or small rodents, there were no gates at the entrance or exit. All told, the Wall was an anomaly. So imagine our amazement when we drove by Caldwell and saw a sign advertising its demolition. V and I decided to take pictures.On Saturday, after my GRE, V and I, returned to the dreaded beast along with Bear another friend whose name matches his appearance. We demolished a good chunk of the Wall with 10 lb. sledge hammers after we beautified it with a spray paint mural. We also saw two of my professors. (I discovered today, that Dr. V has a blog. Go look!) We had an absolutely terrific time drawing graffiti and pulling down the Wall while the Symphony played on the front porch and collected donations. The fact that two such extremes, refined culture and brute-force-barbarism, could exist in such a small space was amazing.

I'll post the pictures of our transitory art as soon as I figure out how to get them off of my phone camera. My main project read: ABANDON ALL HOPE YE WHO ENTER HERE. I tried to draw The Watchmen shot-up-smiley face, but that got nixed when I ran out of yellow spray paint. Also, I'd never sledged anything in my life so we had fantastic amounts of fun until the people running the show told us we should stop.

Apparently, they advertised that the community could sledge the wall, but didn't actually think college kids with pent up frustration over standardized testing and academic midterms would come with hammers. Oh well. We got in a few good hits.

Mr. Haha
Afterward, Bear, V and I pulled over in the Episcopalian church parking lot where we met a gloriously fat stray tabby named Mr. Haha. He was friendly and wanted attention so we enjoyed a photo opportunity. A little girl climbing into her mother's minivan nearby informed me of Mr. Haha's name, and the fact that he didn't like to be picked up, that he would scratch me and give me the evil eye. As it turns out, he might just not like little girls who think they know everything. He loved me. And he gave a cursory hello to V. He liked Bear too. He loved me.

We continued through our downtown on foot, took a few lovely pictures. Here they are, for your viewing pleasure. I'll post more pictures of our exploits on Wednesday, at the latest. For now, behold!

So say we all.
Bri

Tuesday, October 16, 2007

The Rhetoric of Defending Earth and Her Colonies

The Rhetoric of Internet Problems
The reason blogger comments wouldn't work on my computer was because the IT department on campus decided to do something that hindered any "https" or secure websites. So no one could check their email, bank accounts, assignments or blogs. Frustrating to say the least. This was remedied this morning after my roommate put in an email to the department.

Today in our Rhetoric Class, we discussed Foucault's Archeology of Knowledge. While the theory is completely fascinating, it is also completely claustrophobic. The fact that our system completely controls us through social security cards, driver's licenses and birth certificates is inescapable. What worried me through the whole class was the fact that people might become apathetic because of this knowledge. The challenge to create and bring change seems almost insurmountable in light of all of this. As the semester progresses, I'll probably talk a little more about this. Right now, I'm still digesting it.

But much news of short stories and overused science fiction stereotypes are discussed in the Weekend Recap. Continue Reading for Entertainment:

In Defense of Earth and All Her Colonies: Space Marines
This weekend I finished the fight in HALO 3. I followed that sci-fi shooter up by watching Aliens with the guys. Needless to say, we gained a healthy adoration for space marines along the way. I decided to do a short story based around a team of original characters who form a traditional squad. I want to play with some stereotypes and some traditional concepts, in an attempt to avoid the predictable aspects of the genre.

While space marines may have become cliche in our pop culture, they are pretty cool when you think about it and no mater who you are, you're sort of grateful when the space marines show up in book, game or flick. Think about it.

It's Game Over Man: Aliens
In Aliens you have Hicks and the space marines of the Sulaco. They manage to take on an entire horde of blood-thirsty xenomorphs before losing most of their numbers. When everyone else freaks out and either gets devoured by the aliens or demolished thanks to some chest-bursters, the marines manage to hold out for most of the movie. Hicks as a sort of quiet leader and Hudson as the over-paranoid marine are both pretty cool fighters and pretty cool characters. While Ripley is the main lead, I definitely think that the marines make this movie.

Jacked Up, Good to Go: Starcraft II
In Starcraft, a real-time-strategy game, you always start with a small platoon of marines and work your way toward civilization as they defend your position. In bulked-up armor and with the gritty attitude you've come to expect from such characters, these guys can completely wipe the map and hold their positions while you set up new military bases.

Wake Me When You Need Me: HALO 3
Of course we have give a hail to the Chief. In HALO 3, Spartan John-117 is the ultimate super-soldier. He fights off a race of aliens called the Flood and the Covenant who are both determined to destroy humanity and the universe. The last of his kind, Chief is our last defense. While a quiet and faceless character, he's a force of nature. Generally the other marines think he's hot stuff, which of course, is awesome.

So, sure, sometimes, space marines may seem cliche, individually or in teams, but there's no reason not to be thoroughly entertained by their extreme levels of incredible. In the end, you know we all breathe a little easier when the space marines arrive, whether they save the day or not. You know they'll hold their ground and defend Earth and her Colonies against the masses of alien invaders.

So say we all.
Bri

Thursday, October 11, 2007

Take a Haiku Break with the Chief

I'm There
On Tuesday, I helped run the first Creative Writing Workshops at my university and they were a smashing success. Several students stayed after and asked questions, requesting specific workshops, like how a writer might handle a series or how a writer might develop a horror story. Obviously, I would be thrilled to lead some of these later in the semester. I'm keeping an eye on it. Also, I'm still considering Graduate Programs and I'll keep you guys posted as that develops.

Now, storytime with Bri.

Rhetorically Speaking
On Wednesday, I decided I needed a break. The class I was meant to observe for a Comp Theory assignment canceled. In my Rhetorical Theory class, I realized every single one of us had read the wrong assignment and didn't have the heart to tell our professor. So frustrated was I over the canceled class and the massive misunderstanding that ensued in Rhetorical Theory, I was put out. I decided to head back early to the dorm.

Massive confusion
Rhet Theory baffles us all.
I'm going home now.

Boy, Interrupted

And that was when I met a pretty boy. He plays HALO and thinks Master Chief is the coolest. He wants to play online with me and my friends. He loves my writing. Sigh. I was about to ask for his Gamertag (yes, go ahead and laugh it up). But, before I could (you saw that but coming, surely), a friend of mine walked up, interrupting our conversation. She ignored the situation.

He made a sad face (aw) and said he had to get to class. He promised to give me his tag on Facebook and as my friend continued to talk, all I could do was watch him walk away. The only thing that would have made the whole scene better would have been if thunder rumbled and rain poured down around me in the middle of Thompson Hall. I just glared at my friend and then went back to the dorm.

And I met a boy
Pretty-writer-gamer-boy.
We could so be friends.

Heroics and Gender in HALO 3

When I proposed my idea of discussing HALO 3 and gender to my class, a rather fine fellow responded that he didn't think it was relevant. I didn't dignify him with a response. I'll wait to give my presentation before I answer insults directed at something I adore and something I consider a valuable study. He considers HALO 3 a simple video game for guys, featuring a faceless super-space-marine who slaughters alien scum.

I see the nameless-faceless Master Chief as a cultural icon, on the level with Eastwood's The Man with No Name. More than anything though, HALO 3 supports a gaming environment that almost invites studies of gender by the very nature of its anonymity.

I've been out gaming
Shooting up alien scum.
Now, I need some sleep.


So say we all.
Bri

Wednesday, October 10, 2007

New(ish) Design and a Hippo on My Shotgun Shell

The new blog design is up, but not completely finished, as you can see. I'm pleased with it. I'm not sure what it was about the other blog that bothered me so much, but something definitely did. Hopefully this will be much more to my liking. The past two weeks have been full of everything. I mean that in a (mostly) literal way.


SO MANY TALES TO ASTONISH
This week in my science fiction class, we discussed my story "Lightning in a Bottle." Everyone thoroughly enjoyed it, which pleased me. I'm sending this one to a magazine in the very near future, so the suggestions and the critique were incredibly helpful. The thing is, I want to create a graphic novel for this short story at the same time and this might becomes a slight problem if I decide to go on with publication. The character designs have been in my head for a long while, so I think I might push ahead with this and submit something else to a magazine. Still considering it.

THE CREEP
My room got incredibly messy, clean, then messy and then clean again. I think the Creep of Mess is like a tide or something and I should probably investigate that.

FINISHING THE FIGHT...IN NEW TECH
In Writing for New Technologies (what a name, right?) I must turn in a concept for a unique research project, and I think I've discovered my topic. In HALO 3, players have the ability to watch "film" of their matches and to review their enemy's strategies. I want to know how this will change the level of strategic study in games like Capture the Flag (capturing the enemy flag) or Assault (planting a bomb in the enemy base).

I also want to see if a a team will gain a stronger sense of community and alliance if they re-see their own strategies and the strategies of their enemies. At some point, I also want to discuss some gender issues in HALO 3, but that may have to wait.

WEEKEND RECAP

This weekend, I played a few matches of Shotty Snipers (shotguns and sniper rifles only), in the Social Doubles Matches with my friend Vespacian - "V" (also known as Ezra). Here are some pics from one of our best matches. Usually, I'm a Blue, but for these matches, we were placed with the Reds. Please forgive any confusion.

A Hippo on My Shotgun Shell
The shell of choice for Master Chief in the HALO universe apparently has a giant hippo and the number 8 on it. I don't really understand why. I don't ask. He's the Master Chief.

V and Me on the Hunt This guy never had a chance. V was cloaked, completely invisible. The poor guy never saw it coming. When it was all over, V faded away like a ghost and we continued our hunt for the Blues.

Give Them Nothing. Take From Them Everything.We. Are. So. Cool.

I Got Your Back - Frag Out
With V running forward and me covering our trail from the Blue, we escaped with only slight damage. Whoorah for the Reds and pretty sweet teamwork.
Last, here is a video of the above last stand in the tunnels.


That's the update. I'll be by later in the week to continue the redesign and to post about further projects. I have all intention of becoming involved in the blogging community. I hope you all understand. HALO 3 is amazing. School is necessary. The Creep evolves daily. I'll strike some balance, some semblance of a treaty with it all, and then I will return to the blogosphere triumphant. I promise.

So say we all.
Bri

Thursday, October 4, 2007

Maegan and Garrett Are Engaged!

First, congratulations to my dearest friends, Maegan and Garrett, on their engagement. It's about time.
There's so much I want to do. And so much I'm not doing. I promise, I want to be involved. But there are not enough hours in the day. This site is driving me crazy, so you can be guaranteed a redesign over the weekend.

A Novel Idea
I got my novel chapters back from my advisor today and am fairly pleased with the results. He liked my revisions and we've set a day to meet later in October to review the next chunk of the story. Hopefully I will continue to improve. I'm to about Chapter 9 0f 25, we're making headway.
Tech-Class Troubles
In a week or so, I'll have my website for a tech class up and running and I'll link to it from here. I'm supposed to pose a question that has not already been asked and try to answer it myself. Instead of running toward the cosmic questions I asked one that is meaningful to me and at the same time guarantees me a ton of fun while I'm researching it.
MY QUESTION: Players in HALO 3 can rewatch their matches, from the perspective of every player in the game. How will this ability effect team strategies in Capture the Flag? Could review strategies like this be used outside the gaming world?
I'll also be starting up a sister blog for my HALO and website exploits. This will include graphics, screenshots and video I intend to use for the project. I may reference it here once in a while, if it is exceptionally cool.
So say we all.
Bri